depth 00%
surface ▸ core↑ surface
depth 00 — surface

livedxand

The surface is calm on purpose. Clean, legible, cool — the face that earns trust. Nothing hidden, but nothing bleeding yet.

Keep going down.

depth 01 — the first cooling gives

Something is under the clean.

Scanlines surface. A grain you can almost hear. Still composed — but the room remembers it was always a screen.

depth 02 — rawness: the emotional

It bleeds through

Here the effect carries feeling, not noise — a chromatic split with a heartbeat behind the glass. Where the work stops being credible and starts being true.

depth 03 — rawness: shadow emerging

What the noise was hiding

The other vector: a shape emerging out of the static — always in the grain, resolving only because you descended far enough to let it.

depth ∞ — the core

THE CORE

Full heat. The non-linear ramp detonates here — slice, tear, RGB split, shake, all of it. This is the "one bold place" everything disciplined above exists to protect.

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